Sam

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Sam

Postby Peptidoglycan » Mon Jul 02, 2007 8:47 pm

--NOTICE: THIS FILE HAS BEEN SANITIZED UNDER ORDER OF MSFHIGH/MSFPD UNTIL FURTHER NOTICE. PLEASE CONTACT INFORMATION CONTROL FOR ALL INQUIRES--

Name: Samuel Oliver Johnson
Race: Human
Facet: None
Year: 1st-G
Job: None
Size: Medium
Gender: Male
Height: 6'0"
Weight: 190 lb.
Eyes: Brown
Hair: Brown
Planet of Origin: Altearth (Modern-type)
Age: 18

Levels: Human, 10

Advantages/Disadvantages:

Thick Skinned, Diehard, No Magic Abilities, Dyslexic: [REDACTED] have made Sam a very durable young man, able to take punishment and keep on trucking, but he's always had a little trouble reading, and he CERTAINLY hasn't had any experience with magic.

Super Strong, Weapon Master (Slashy), Bad Timing: Sam's fighting style [REDACTED] involves heavy, high commitment strikes on the opponent to blow through their guard and inflict severe wounds; as such, it's not really designed to be used with more than one weapon at a time, as the entirety of his effort is put into to each swing.

Quick Draw, Overkill (Extra Weapon): A jammed weapon is embarrassing at best and deadly at worst; best to keep a backup on you and switch to it if necessary. This is a lesson Sam learned quickly in [REDACTED] and as such, is able to switch from one weapon system to another rapidly as the need arises.

Saved By Chance, Nerves of Steel, Cutie Lover: [REDACTED] quickly hardened Sam's psyche, but even he knows that every once in a while, the bullet misses not because you were good, but because you were lucky. However, it's ALSO made him completely hapless in the finer social arts, and combined with his preexisting attempts at chivalry, tends to make him get manipulated by women easier than he ought to be.

Magic Immunity: Body, Magic Immunity: Mind, Scars of a Veteran: Human Condition(Transformation Immunity): It is said that [REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED]

HP: 200
MP: N/A
Attack: 8(5+3)
Defense: 8(5+3)
Magic: 5
Social: 5

Abilities: Blend in +10

Attack Style: Strong
Defense Style: Block

Armor:
FenrisCo Level 4D Combat Armor (d25 absorb): This armor is among FenrisCo's standard offerings in the lines of personal physical protection. Combining a kevlar/titanium mesh with steel-shelled cermet trauma/ballistic plates, this armor is rated to stop up to and including both rifle rounds AND powered autoblades (read: chainsaws). Of course, it being combat armor, it is fairly heavy, which makes it a good thing that Sam's somewhat of a pack mule with concern to these things.

Weapons:
Clevington Arms CCW-12D Combat Shotgun (d30 damage, ranged smashy, two-handed): A mil-spec semi-automatic twelve-gauge shotgun with large ghost ring sights and a aramid-polymer stock. Rated to function in all environments, it will cycle both low-power and super magnum loads, and features an extended magazine running the entire length of the barrel. A fairly simple firearm in most aspects, it nonetheless features a patented gas-operated piston-actuated bolt, which gives it possibly one of the fastest shotgun actions commercially (or militarily) available. If this isn't in his hands, it's hanging in a low front carry with a three point sling, ready to be brought into action quickly.

[REDACTED] Claymore (d50 damage, melee slashy, two-handed): Sam's primary weapon for the moment and [REDACTED] The large blade is meticulously crafted and incredibly sharp, its balance point just forward of the hilt. Five small metal studs run along the length of the crossguard, and the grip is wrapped in what appears to be a synthetic material. A large pommel weight rests at the bottom of the grip, preventing the weapon from being totally unwieldy. The blade was [REDACTED][REDACTED] with the addition of [REDACTED]. The blade's scabbard is a large hard polymer-like sheath, which Sam usually wears across his back, mouth towards his right shoulder.

Trail&Path "Brushmaster" Field Knife (d10 damage, melee slashy): Designed primarily as a survival knife, with a blade designed more for chopping and carving than actual combat, it like most knives can be pressed into service as a weapon if push comes to shove. Made of an advanced steel resistant to rust, tarnish, chipping, bending, breaking, dulling, and weathering, the knife never needs to be sharpened or maintained in any fashion. Of course, Sam, a creature of habit as he is, will every once in a while forget this and attempt to sharpen it, which is mostly an exercise in pointlessness. Sam carries this horizontal on his belt across his lower back, the handle pointing left.

Marnetti Defense Model 10SW (d15 damage, ranged smashy): Standard LEO/military style DA/SA pistol. Shock and drop tested, with a two-stage trigger that breaks cleanly around five pounds. An older design, made before the prevalence of structural polymer, the somewhat heavier frame does make follow-up shots some what easier at least, at the expense of added carry weight. 9mm double stack magazine with an anti-tilt follower to mitigate jamming during rapid operation. Sam wears this on a holster on his right leg.

Equipment:
[REDACTED][REDACTED]: [REDACTED][REDACTED][REDACTED]

[REDACTED]: [REDACTED]

Money: $0

Visual description: White male with a powerful, resilient build, short hair, and depending on the situation, [REDACTED]. Only notable mark is a single scar on his face, of which the details about are [REDACTED]

Personality: Sam is [REDACTED]. However, he has a strong [REDACTED], and has no compunctions [REDACTED] to [REDACTED]. In the [REDACTED], he is [REDACTED][REDACTED][REDACTED].

Background: [REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED][REDACTED]

-- END OF DOCUMENT --

[size=85]Character: Samuel Johnson
Current Form: Human male
Current Outfit: Combat kit, blue beret with sword patch, black fingerless gloves
Items in hand: None
Notable Wounds: Inverted tear shaped scar on left cheek
Visual Summary: Heavily Armed Modern Soldier in Blue
Current Location: TBD
---
Original Form: Human male
Levels: Human, 10
HP: 200/200 -- MP: N/A -- Money: $0
Abilities: Blend in +10
Attack: 8 -- Defense: 8 -- Magic: 5 -- Social: 5 -- Offensive Stance: Strong -- Defensive Stance: Block
Advantages: No Magic Abilities, Super Strong, Thick Skinned, Weapon Master (Slashy), Saved By Chance, Quick Draw, Overkill(Extra Weapon), Nerves of Steel, Diehard, Magic Immunity: Body, Magic Immunity: Mind, Scars of a Veteran- Human Condition(Transformation Immunity)
Disadvantages: No Magic Abilities, Dyslexic, Cutie Lover, Bad Timing
Clothing: Multipurpose Combat Outfit
Items: None

Here we go again...
Last edited by Peptidoglycan on Wed Dec 18, 2013 2:57 am, edited 39 times in total.
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Postby Mitchell » Tue Jul 03, 2007 12:01 am

I find your comment quite humourous. Approved.
Bakaneko Adorabloodthirsty Anderson
Level 1 Neko, Level 1 Martial artist
HP 26/26
MP 16/16

Stats

Strength: 6
Defense: 5
Agility: 12
Accuracy: 9
Intelligence: 6
Personality: 10

Skills
Gym 1
History 1
Martial arts 2

Advantages: Acrobatic Talent, Double Jointed, No Libido.
Disadvantages; Curious, Overconfident, Short Attention span.

Ninja outfit: (Armor 3)
Cash: $100
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Postby Peptidoglycan » Sat Jul 14, 2007 7:03 pm

Relevent picture? I THINK SO.

Image
Character: Samuel Johnson
Current Form: Human male
Current Outfit: MSF Combat Uniform, blue beret with sword patch
Items in hand: Nothing
Notable Wounds: Inverted tear shaped scar on left cheek, bleeding gash on forehead (bandaged)
Visual Summary: Young Modern Soldier in Combat Gear
Current Location: Mall, Second Floor
---
Original Form: Human male
Levels: Human, 10
HP: 180/200 -- MP: N/A -- Money: $0
Abilities: Blend in +10
Attack: 8 -- Defense: 8 -- Magic: 5 -- Social: 5 -- Offensive Stance: Strong -- Defensive Stance: Block
Advantages: No Magic Abilities, Super Strong, Thick Skinned, Weapon Master (Slashy), Saved By Chance, Quick Draw, Overkill (Extra Weapon), Nerves of Steel, Diehard, Magic Immunity: Body, Magic Immunity: Mind, Scars of a Veteran- Human Condition(Transformation Immunity)
Disadvantages: No Magic Abilities, Dyslexic, Cutie Lover, Bad Timing
Weapons: Clevinger Arms CCW-12D Combat Shotgun (d30 damage, ranged smashy, two-handed), Claymore (d50 damage, melee slashy, two-handed), Marnetti Defense Model 10SW Pistol (d15 damage, ranged smashy), Trail&Path "Brushmaster" Field Knife (d10 damage, melee slashy)
Armor: FenrisCo Level 4D Combat Armor (d25 absorb)
Clothing: MSF Combat Uniform (No facets)
Items: MSFPD Student Officer Badge (in pocket)
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Postby Rina Darkantos » Sat Jul 14, 2007 10:37 pm

Lulz. Cute.
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Postby Mitchell » Sun Jul 15, 2007 2:20 am

*Hugs da Sam*
Bakaneko Adorabloodthirsty Anderson
Level 1 Neko, Level 1 Martial artist
HP 26/26
MP 16/16

Stats

Strength: 6
Defense: 5
Agility: 12
Accuracy: 9
Intelligence: 6
Personality: 10

Skills
Gym 1
History 1
Martial arts 2

Advantages: Acrobatic Talent, Double Jointed, No Libido.
Disadvantages; Curious, Overconfident, Short Attention span.

Ninja outfit: (Armor 3)
Cash: $100
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Postby Narcius » Mon Jul 16, 2007 1:18 am

heh heh heh... Nice!
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Re: Sam

Postby Forseti Baldursson » Wed Dec 03, 2008 10:57 pm

0.0

Sam's bio is so far back it only has three comments on it! GASP!
Forseti Baldursson
Divine Level 1, Demomage 1
Hp 12/12 Mp 12/12
Atk 0+4 Def 1+0
Mag 1+0 Soc 0+2
Atk - Precise Def- Dodge
Disadvantages: Big Softy, Cutie Lover, Bad Liar, Honor Bound, Extreme Obsession: Mímir
Advantages: Androgynous, Flight
Mímir
Sapphire Form
[1-25 Melee DMG]
[1-25 Ranged DMG]
Chainmail Collar and Cuffs [1-10 DR]
Money:$200
Restoring Light: 1/1 Uses
Current Outfit: Short, white, backless halter dress, and blue jeans.
Forseti Baldursson
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Posts: 1023
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Re: Sam

Postby Malhavoc Shade » Wed Dec 03, 2008 11:09 pm

...

I am half tempted to call this a necro-thread. ಠ_ಠ
Gestell Verlassen Untote
Student ID: 757
Current Form: Lich(Male)
Current Persona: Gestell

Original Race: Lich (Male)
Notable Damage: None
Stats: Level 2 Lich (Undead), Level 1 Mage
MP: 0/50

| ATK: 0+5 | DEF: 1+4 | MAG: 2+5 | SOC: 0+2 |
Defense Stance: Dodge | Attack Style: Fast

Advantages: Undead, Double-Jointed, Extra Run Speed, Hover, Quick-Witted, Eagle-Eyed, Saved by Chance, Unflappable, No Libido, Nerves of Steel, Imposing, Weapon Master: Slashy, Weapon Master: Shooty, Elemental Mastery: Entropy, No Breather, Mana Body
Disadvantages: Undead, Dishonorable, Selfish, Extreme Obsession: Phylactery Safety, No-Nonsense

Equipment:
---Serrated Scythe 'Makabrer Tanz' 1d20 +20 Armor Reduction
---Grausamer Engel: 1d25 Silver Janz JTL-E 500 pistol with black engravings of a female angel torturing someone
---Barmherziger Dämon: 1d25 Black Janz JTL-E 500 pistol with silver engravings of a demoness healing a dieing person

---Battle Robe: Armor 1d20, Mage 2
Money: $25

Current Clothing: A thick brown overcoat with a red button-up shirt, khakis, and some tasteful brown shoes.

Special Abilities:
--- Aura of Terror: 10/10 Rounds
--- Mage Magic Bonus: 2/2


Artifacts and Items pending revamp.

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Location: 9th Circle of the Abyssal Plane

Re: Sam

Postby Forseti Baldursson » Wed Dec 03, 2008 11:10 pm

OOH OOH!

Raise Dead on Sam's profile!
Forseti Baldursson
Divine Level 1, Demomage 1
Hp 12/12 Mp 12/12
Atk 0+4 Def 1+0
Mag 1+0 Soc 0+2
Atk - Precise Def- Dodge
Disadvantages: Big Softy, Cutie Lover, Bad Liar, Honor Bound, Extreme Obsession: Mímir
Advantages: Androgynous, Flight
Mímir
Sapphire Form
[1-25 Melee DMG]
[1-25 Ranged DMG]
Chainmail Collar and Cuffs [1-10 DR]
Money:$200
Restoring Light: 1/1 Uses
Current Outfit: Short, white, backless halter dress, and blue jeans.
Forseti Baldursson
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Posts: 1023
Joined: Wed Dec 03, 2008 3:38 pm

Re: Sam

Postby Peptidoglycan » Wed Dec 03, 2008 11:12 pm

Well, there just wasn't a whole lot to discuss when I posted this originally. I mean hell, it was posted, Mitch approved, and then the next post is me posting a silly picture a month later. Now that I look at it though, I really should update some things.
Character: Samuel Johnson
Current Form: Human male
Current Outfit: MSF Combat Uniform, blue beret with sword patch
Items in hand: Nothing
Notable Wounds: Inverted tear shaped scar on left cheek, bleeding gash on forehead (bandaged)
Visual Summary: Young Modern Soldier in Combat Gear
Current Location: Mall, Second Floor
---
Original Form: Human male
Levels: Human, 10
HP: 180/200 -- MP: N/A -- Money: $0
Abilities: Blend in +10
Attack: 8 -- Defense: 8 -- Magic: 5 -- Social: 5 -- Offensive Stance: Strong -- Defensive Stance: Block
Advantages: No Magic Abilities, Super Strong, Thick Skinned, Weapon Master (Slashy), Saved By Chance, Quick Draw, Overkill (Extra Weapon), Nerves of Steel, Diehard, Magic Immunity: Body, Magic Immunity: Mind, Scars of a Veteran- Human Condition(Transformation Immunity)
Disadvantages: No Magic Abilities, Dyslexic, Cutie Lover, Bad Timing
Weapons: Clevinger Arms CCW-12D Combat Shotgun (d30 damage, ranged smashy, two-handed), Claymore (d50 damage, melee slashy, two-handed), Marnetti Defense Model 10SW Pistol (d15 damage, ranged smashy), Trail&Path "Brushmaster" Field Knife (d10 damage, melee slashy)
Armor: FenrisCo Level 4D Combat Armor (d25 absorb)
Clothing: MSF Combat Uniform (No facets)
Items: MSFPD Student Officer Badge (in pocket)
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Posts: 6415
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Re: Sam

Postby Malhavoc Shade » Wed Dec 03, 2008 11:13 pm

_
Gestell Verlassen Untote
Student ID: 757
Current Form: Lich(Male)
Current Persona: Gestell

Original Race: Lich (Male)
Notable Damage: None
Stats: Level 2 Lich (Undead), Level 1 Mage
MP: 0/50

| ATK: 0+5 | DEF: 1+4 | MAG: 2+5 | SOC: 0+2 |
Defense Stance: Dodge | Attack Style: Fast

Advantages: Undead, Double-Jointed, Extra Run Speed, Hover, Quick-Witted, Eagle-Eyed, Saved by Chance, Unflappable, No Libido, Nerves of Steel, Imposing, Weapon Master: Slashy, Weapon Master: Shooty, Elemental Mastery: Entropy, No Breather, Mana Body
Disadvantages: Undead, Dishonorable, Selfish, Extreme Obsession: Phylactery Safety, No-Nonsense

Equipment:
---Serrated Scythe 'Makabrer Tanz' 1d20 +20 Armor Reduction
---Grausamer Engel: 1d25 Silver Janz JTL-E 500 pistol with black engravings of a female angel torturing someone
---Barmherziger Dämon: 1d25 Black Janz JTL-E 500 pistol with silver engravings of a demoness healing a dieing person

---Battle Robe: Armor 1d20, Mage 2
Money: $25

Current Clothing: A thick brown overcoat with a red button-up shirt, khakis, and some tasteful brown shoes.

Special Abilities:
--- Aura of Terror: 10/10 Rounds
--- Mage Magic Bonus: 2/2


Artifacts and Items pending revamp.

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Malhavoc Shade
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Posts: 2043
Joined: Wed Oct 10, 2007 10:35 am
Location: 9th Circle of the Abyssal Plane

Re: Sam

Postby Forseti Baldursson » Wed Dec 03, 2008 11:17 pm

WOO! Score one for me! Yay for being useful!
Forseti Baldursson
Divine Level 1, Demomage 1
Hp 12/12 Mp 12/12
Atk 0+4 Def 1+0
Mag 1+0 Soc 0+2
Atk - Precise Def- Dodge
Disadvantages: Big Softy, Cutie Lover, Bad Liar, Honor Bound, Extreme Obsession: Mímir
Advantages: Androgynous, Flight
Mímir
Sapphire Form
[1-25 Melee DMG]
[1-25 Ranged DMG]
Chainmail Collar and Cuffs [1-10 DR]
Money:$200
Restoring Light: 1/1 Uses
Current Outfit: Short, white, backless halter dress, and blue jeans.
Forseti Baldursson
Student
 
Posts: 1023
Joined: Wed Dec 03, 2008 3:38 pm

Re: Sam

Postby Kiana Wolf » Thu Dec 04, 2008 12:05 pm

I know I shouldn't post useless chatter in character threads, but... I have to say this: That pic? Those pants look WAY too tight. Like, how do you walk in that tight. Or possibly "Are you stupid" tight.

Anyway... *chants* Return to life, thread! Live! Live!
Kiana Wolf - Wolf Tengu (Poltergeist/Demi hybrid) - Gender: F - Student ID# 779
Poltergeist Lv2 - Demi-human Lv1 - Mage Lv2/2 - Elem. Duelist Lv2/2 - HP 23/40 - MP 41/52
Att: 0+1+1+2 (4), Def: 1+0+2+2 (5), Mag: 1+0+3+2 (6), Soc: 2+1+0+0 (3) - Style: Fast/Dodge
Visual Summary: White haired domestic wolf girl in a black, sleeveless long coat, black shorts and a black beret.
Magical Form: Balance
Advantages: Wind Specialization, Weapon Master: Slashy, Flight, Extra Run Speed, Quick Witted, Quick Draw, Double Jointed, Button Pusher
Disadvantages: Earth Weakness, Honor-Bound, Curious
Abilities: Ghost Hand 2/2, Pounce 1/1, Mage 20MP, Mage 1/2, ED 14MP
Equipment: Sylphaen (d20 melee slashy +d10 wind +d5 wind (ED)), Jian (d10 melee Slashy; Broken), Caladbolg XP (d10 ranged pokey; Broken), Duelist Clothes (20DR, Mage 3, ED 1), Dog Emblem, Amethyst Gem (+6 to stats), $155
Fuu - Martial Demi-Ferret - Gender: F
Demi-human Lv4 - Duelist Lv2 - HP 44/52 - MP 32/32
Att: 2+2 (4), Def: 2+3 (5), Mag: 2+1 (3), Soc: 3+0 (3), Style: Precise/Parry
Visual Summary: Short, gray furred ferret-girl. Long, black Chinese dress with white details. Short black jacket with loose sleeves and white cuffs. Long black pants with white cuffs. Long gray hair, currently braided.
Adv: Odd-sized (Small1)
Dis-Adv: Cursed, Curious, Phobia: Dragons, Mute, One Appendage
Abilities: Pounce 1/4, +2 to attack with Slashy, Parry Bonus 6/6
Equipment: Sword Master Dress (5DR, Duelist 2), Chain Sword (d20 melee/d15 ranged Slashy), Claws of the Raptor (d5 melee slashy x2), $5
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Kiana Wolf
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Posts: 5867
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Location: Your puny flames do not scare me! I deal with worse flames on a daily basis!

Re: Sam

Postby Aegis » Thu Dec 04, 2008 5:56 pm

Kiana Wolf wrote:I know I shouldn't post useless chatter in character threads, but... I have to say this: That pic? Those pants look WAY too tight. Like, how do you walk in that tight. Or possibly "Are you stupid" tight.


I'd go with 'Causing a pulmonary embolism' tight.

Mostly 'cause "Embolism" is a funny word.
Janus Dimitri
Original status (current status)
Race: Human (Dark Elf)
Gender: Male (Female)
Current level: Human 1 Warrior 1
ID/room#: 771 (both)
HP 20 (20) MP 10 (10)
Attack 1 + 1 Defense 0 + 3 Magic 0 + 2 Social 1 + 2
Offensive stance: Fast Defensive stance: Parry
Equipment: Cane-sword (1-10, 200$) Fancy dress outfit- (1-5 damage absorption and 4 warrior facet levels, +2 to defense from Facet, 300$)
Disadvantages/Advantages: Blend In +1, Warrior Casting +5
Other inventory: this thing; $65
Job: Police (tentative)


Warning: Not actually death metal
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Aegis
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Posts: 1591
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Location: If I had changed my mind, would I still be here?

Re: Sam

Postby Peptidoglycan » Sun Dec 22, 2013 9:54 pm

Figured I'd bump this for the attention of whoever is in charge of these things these days. This character and associated stats have been (re)-approved by Mitch, I'm just waiting for the official okay.
Character: Samuel Johnson
Current Form: Human male
Current Outfit: MSF Combat Uniform, blue beret with sword patch
Items in hand: Nothing
Notable Wounds: Inverted tear shaped scar on left cheek, bleeding gash on forehead (bandaged)
Visual Summary: Young Modern Soldier in Combat Gear
Current Location: Mall, Second Floor
---
Original Form: Human male
Levels: Human, 10
HP: 180/200 -- MP: N/A -- Money: $0
Abilities: Blend in +10
Attack: 8 -- Defense: 8 -- Magic: 5 -- Social: 5 -- Offensive Stance: Strong -- Defensive Stance: Block
Advantages: No Magic Abilities, Super Strong, Thick Skinned, Weapon Master (Slashy), Saved By Chance, Quick Draw, Overkill (Extra Weapon), Nerves of Steel, Diehard, Magic Immunity: Body, Magic Immunity: Mind, Scars of a Veteran- Human Condition(Transformation Immunity)
Disadvantages: No Magic Abilities, Dyslexic, Cutie Lover, Bad Timing
Weapons: Clevinger Arms CCW-12D Combat Shotgun (d30 damage, ranged smashy, two-handed), Claymore (d50 damage, melee slashy, two-handed), Marnetti Defense Model 10SW Pistol (d15 damage, ranged smashy), Trail&Path "Brushmaster" Field Knife (d10 damage, melee slashy)
Armor: FenrisCo Level 4D Combat Armor (d25 absorb)
Clothing: MSF Combat Uniform (No facets)
Items: MSFPD Student Officer Badge (in pocket)
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